Post by CARDINAL on Dec 6, 2012 10:17:56 GMT -5
>> Alchemy: Level 1-100
Alchemy is the crafting discipline that measures your expertise with alchemical potions. These alchemical bottles focus on providing temporary boosts to get the user through rough situations, temporary debuffs to change the course of a battle, and permanent transmutations of items.
Alchemy works like most of the other crafting professions. The user may craft any alchemical recipe he or she so chooses, provided the recipe is at their alchemy level or lower.>> Level 1-25
Minor Shielding Potion [1]
Provides a small temporary bubble of health in the health bar, illuminated with a grey colour. This bubble of health will soak damage from the next attack aimed at the target. Lasts one post.
Materials: Vanilla Bean x1, Vial of Weak Blood x1
Minor Healing Potion [1]
Provides a small amount of health to the user over the course of one post.
Materials: Vial of Weak Blood x1, Vanilla Bean x1
Minor Healing Gel [3]
Provides healing of a minor amount of health over the course of three posts. When the health is done regenerating, it heals up to 1.5x the amount that a Minor Healing Potion would..
Materials: Black Peppercorn x1, Vial of Weak Blood x1
Minor Power Potion [5]
A yellow potion that temporarily boosts the target's power by about 10% for the duration of the post. This boost applies to normal attack and Sword Arts.
Materials: Parsley x1, Vial of Weak Blood x1
Minor Speed Potion [5]
A yellow potion that temporarily boosts the target's speed by about 10% for the duration of the post. This boost applies to normal attack and Sword Arts.
Materials: Thyme x1, Vial of Weak Blood x1
Tiny Volatile Potion [10]
A volatile silver-colored potion. This potion can be thrown and will spontaneously explode upon direct contact with the target for a minor amount of damage. Can also be thrown with the Weapon Throwing skill and Crystallization extra skill for added range.
Materials: Garlic x1, Tiny Venom Sack x1
Minor Defense Potion [10]
A gray potion that temporarily boosts the target's defense. Until the beginning of the drinker's next post, increase all their defensive skill ranks by 5 and consider their Equipment Level to be increased by 5.
Materials: Blueberry x1, Eel x1
Minor Transmutation Gel [14]
A black potion that changes the chemical properties of a crafting material, changing it from one material into another. This potion can only change a material that is level 1 – 100.
Materials: Vanilla Bean x2, Black Peppercorn x1
Minor Transformation Potion [15]
A bubbly brown liquid. Upon attempting to create this item, the player must designate the name of a particular monster following the archetypes in the Monster Database. When this potion is used in a thread, the drinker temporarily transforms into the designated monster in appearance. Monsters who have a c-Level below the Alchemy Level of the alchemist who created the potion will be fooled by the potion's effects (although, this may not matter if you're a swine and you're amongst canines!) The transformation wears off as soon as you either perform an attack or are attacked.
Materials: Thyme x2, Blueberry x1>> Level 26-50
Ethanol [26]
A purified vial of ethanol, also widely known as drinking alcohol. It is fairly flammable and can provide a strong punch when added to explosive potions. This potion is isolated from a source of alcohol.
Materials: Sake x1 OR Red Zinfandel x1 OR Bourbon x1 OR Gin x1
Basic Healing Potion [26]
Provides a small amount of health to the user over the course of one post, with about twice the efficiency of a Minor Healing Potion.
Materials: Vial of Weak Blood x3, Vanilla Bean x1
Lithium Powder [29]
The isolated and concentration solute used to create the Tiny Volatile Potion. It can be supersaturated even more by mixing this powder and some ethanol with the original potion. Lithium is a slightly reactive metal, however, so it is uncommonly found in this state otherwise.
Materials: Tiny Volatile Potion x1, Ethanol x1
Basic Healing Gel [35]
Provides healing of a minor amount of health over the course of three posts. When the health is done regenerating, it heals up to 1.5x the amount that a Basic Healing Potion would.
Materials: Black Peppercorn x1, Vial of Weak Blood x3
Minor Poison Vial [38]
A potion of a murky violet liquid. It can either be added to another potion, or poured onto a weapon in order to poison enemies struck by the weapon. A character or monster affected by poison will have their HP decrease a minor amount over time as long as they are either currently in the field or in the middle of a duel. The effects either naturally wear off after two posts of time or if the player drinks an Antivenom Potion.
Materials: Tiny Venom Sack x2, Black Peppercorn x1
Minor Antivenom Potion [38]
A colorless but murky liquid. Drink this potion in order to recover from poison effects or to grant yourself temporary resistance against poisons for the next few posts. This potion only works to heal the effects of a poison that is level 30 or below.
Materials: Tiny Venom Sack x2, Vial of Weak Blood x1
Minor Speed Potion II [40]
A yellow potion that temporarily boosts the target's speed by about 20% for the duration of the post. This boost applies to normal attack and Sword Arts.
Materials: Vial of Weak Blood x2, Parsley x1
Minor Power Potion II [40]
A yellow potion that temporarily boosts the target's power by about 20% for the duration of the post. This boost applies to normal attack and Sword Arts.
Materials: Vial of Weak Blood x2, Thyme x1
Minor Might Potion I [43]
A clear liquid that forms a cloudy red color when disturbed. It seems to give the drinker a boost in energy to allow them to perform an additional E-Rank Sword Art when used in the same post.
Materials: Minor Speed Potion I x1, Minor Power Potion I x1>> Level 51-75
Moderate Healing Potion [51]
Provides an automatic 15% to health when consumed.
Materials: Vial of Weak Blood x3, Vanilla Bean x2
Woodland Boost Potion [54]
A thin moss green potion. It seems Mother Nature is on your side. When in a forest or woodland, this potion provides a 10% bonus to the player's health bar for the duration of the thread. The potion will wear off when the player leaves the forest and/or the thread ends.
Parsley x1, Acorn x2, Mushroom x1
Moderate Healing Gel [60]
Slowly provides 20% of health over the duration of three posts.
Materials: Vanilla Bean x2, Black Peppercorn x1, Vial of Weak Blood x2
Skill Mimic Potion [65]
A clear gold-colored potion. Upon attempting to create this item in the marketplace, the player must designate the name of a particular skill (Extra Skills, as well as skills with limited player quantities such as Beast Taming cannot be chosen). When this potion is used in a thread, the drinker temporarily obtains the selected skill. The skill is capped at Level 1 and lasts only until the end of the thread.
Materials: Vanilla Bean x2, Vial of Dark Blood x1, Ginger x2, Acorn x1
Phantomcide [68]
A thick murky white potion. When consumed, this potion usually wards off lurking and weak to moderate powered Yokai for up to three posts. Any Yokai in the immediate vicinity generally run off or are stunned, making them an easy target. There will be little to no effect on stronger enemies.
Materials: Salt x3, Thyme x1, Eel x1
Yokai's Bane [70]
A dark black potion that is cloudy when disturbed. Rather than drink this potion, it can be thrown and will explode on contact. A purple and black miasma is released from the bottle that can stun up to 5 monsters in a 10-feet radius for a brief period of time. The higher the player's alchemy level, the longer the potion may last.
Materials: Vial of Dark Blood x3, Vial of Weak Blood x1, Black Peppercorn x1
Blood Shade [73]
A murky potion that settles as a black colloid, but turns bright red when agitated. It is a oily and bitter mixture that will most likely cause an inexperienced player to choke up for a few moments. Drink this potion, and your HP will not be able to recover by any means for the next minute. However, all your skill levels will increase by 10 for the duration. Usable only in RP.
Materials: Minor Poison Vial x1, Minor Antivenin Potion x1, Vial of Dark Blood x1