Post by SIGMUND on Apr 23, 2013 23:07:35 GMT -5
SIGMUND<<NAME>>Kaleb McPhail (aka Sir McPhail)<<AGE>>20<<GENDER>>Male<<NATIONALITY>>Irish American<<APPEARANCE>>link<<PERSONALITY>>Positive:
1. Courage: Sigmund nevers turns from a fight even if death is almost certain. He is always willing to face down he danger.
2. Passionate: Whatever emotion Sigmund feels it always comes as a giant burnig wave. He tends to be very emotional and compassionate but in a good way.
3. Honour: Sigmund has a set moral code of honour that he always lives by and will not betray. It primarily dictates his actions in combat.
4. Loyalty: Once Simund counts you among his friends there is nothing he will not do for you.
5. Honesty: Sigmund is a very open and honest person and never really lies only gives the truth in scope. He also hates liars.
Negative:
1. Arrogant: Sigmund has a habit of showing off and letting everyone see exactly what he can do. Because of this he van easily be described as arrogant or prideful. Sadly pride cometh before the fall.
2. Wrathful: Sigmund has a short fuse since joining SAO, though it was originally meant to just be the role he played he has seemingly adopted the trait himself. It doesn't take much to set him off.
3. Hotheaded: Sigmund enjoys the fight, the chase, and the surge of energy he gets in danger. He is a bit of an adrenaline junkie nowadays.
4. Blunt: Walking hand in hand with his honesty is his bluntness. He tends to tell the cruel and bloody truth right down to the bone.
5. Stubborn: Sigmund's biggest trait. Once he has set his mind on something it is nearly impossible to make him change his stance.
Other: Sigmund's real name was Kaleb McPhail. And from a young age he was obsessed with role playing games after his uncle introduced him to them. He always felt more in tune with the world of fantasy than his actual life. By the time of the incident with SAO he was a member of the Active Duty Marine Corps. A side note of his personality is that he is happier in the game and debates whether or not it would be better to stay there than to return back to reality.<<HISTORY>>►DESCRIBE YOUR CHILDHOOD:
Sigmund was born Kaleb McPhail in Dublin, Ireland. To a prominent Irish clan. His childhood was full stories of old fantasies and knights, as such like many young boys his age he fantasized of fighting monsters and saving damsels in distress. These fantasies ended when the news came to him that his family was leaving Ireland. He was too young to understand what this meant at the time but merely a year later Kaleb and his father and mother and several other family members were on a boat traveling to America. Kaleb's only solace was his uncle who taught him how to roleplay through paper. This was the start of Kaleb's obsession with Role-playing.
►DESCRIBE YOUR TEENAGE YEARS:
Once firmly set in America, Kaleb's family established themselves as legal American citizens. Kaleb went to school in a small town where difference was scorned and abused. Kaleb's only solace were role-playing games. It was there that Kaleb truly flourished, there he could truly be a knight of legend. Kaleb breezed through normal life not doing anything special nor different. Always playing the part of a normal boy. It wasn't until he graduated high school at age seventeen that he was truly able to escape. He dreamed of joining the military and being a great soldier and hero. His hopes were dashed when he discovered there was nothing romantic or fantastic about the military. He retreated back to his roleplaying games, resigned that his life would continue to be uninteresting.
►DESCRIBE YOUR ADULT YEARS:
At age 20, Kaleb was a Sergeant in the United States Marine Corps, having served in combat in several places and survived the continuous political machinations. It was this year that the newest most talked of role-playing game was being released. Kaleb spent every penny happily to buy the game. In order to have more time to play he even switched his job in the military in order to have more free time.
►SWORD ART ONLINE:
Once in the game Kaleb was no more, he was Sigmund through and through. All semblance of his former life faded with the wind. This virtual world was his new world. He was in the middle of a quest when he was teleported back to the town square like everyone else. When the announcement came Sigmund felt several emotions at once, confusion, anger, and finally exhilaration. His dream of a life of fantasy had come true, this truly was his world now. Sigmund would continue on without hesitation playing the role of the helpful knight, the Paladin always ready to safeguard the weak and helpless. His main goal st the moment is to merely enjoy he time he has here, though he knows eventually he will need to try and fight to the final floor with a group of allies and win the game. But first he needs to decide if he even wants to leave this place.SKILLS
<<CORE SKILLS>> <<SUPPLEMENTARY SKILLS>> <<EXTRA SKILLS>> >>One Handed Mace
>>Heavy Metal Equipment
>>Shield Equipment
>>Guardian Skill >>n/a
>>n/a
>>n/a
>>n/a >>n/a
>>n/aSWORD ARTS
GOD'S HAMMER. one handed mace
1 Strikes, 0 Specials, 100% Speed, 150% PowerSigmund's first sword art is triggered when he positions his mace horizontally over his shield where it glows a scarlet red color. He then lunges forward and delivers a vertical strike toward the target's head.
EARTH SHATTERER. one handed mace
2 Strikes, 0 Specials, 100% Speed, 100% PowerSigmund's second sword art is triggered when he holds his mace vertically above his head with his body weight positioned forward. The mace glows a scarlet red when ready. Once triggered the user charges forward and delivers two overhead strikes against the enemy.<<Lord Sigmund from Infinite Undiscovery as Kaleb McPhail>><<character by SIGMUND>><<profile template by bunny>>