Post by Savvy on Jul 13, 2013 12:41:38 GMT -5
WEAPON ENHANCEMENTS
*1- Specialization- By crafting the blade in a fashion meant for killing a certain race of monsters, the smith can make a specialized weapon. Adds the prefix <<(Monster Race) Slayer>> to the weapon. (For every 100 levels of smithing, the weapon will do 20% more damage to the particular race for a total of 200% bonus damage at level 1000.)
*3-Debilitation- By customizing the blade to have a more menacing design, the smith creates a weapon focused on inflicting status effects. Adds the prefix <<Debilitating>> to the weapon. (For every 100 levels of smithing, the weapon will be 5% more likely to inflict a status effect when using a sword art with an effect for a total of 50% more likely at level 1000.)
*5-Sharpness- By refining the blade (or head if using a bludgeoning weapon), the smith can make a weapon more dangerous. Adds the prefix <<Sharpened>> to the weapon. (Can add +5% damage to the weapon for every 100 levels of smithing for a total of +50% damage at level 1000. This does not enhance sword art damage.)
*7-Defense Penetration- By refining the blade, a smith is able to make a weapon capable of piercing an adversary’s defenses. Adds the prefix <<Rending>>, <<Piercing>>, or <<Crushing>> to the weapon. (Can decrease the foe’s defensive capabilities by 2.5% for every 100 levels for a total of 25% decrease at level 1000. This debuff allows EVERYONE in the group to do more damage. This effect has diminishing returns if others in your group have the same effect.)
*9- Elegance- By refining the blade, a smith is able to make the weapon easier to wield for the warrior and thus allows the warrior to perform Sword Arts more efficiently. Adds the prefix <<Elegant>> to the weapon. (For every 100 levels of smithing this grants 5% to either power or speed for a total of 50% at level 1000. Must be designated what the weapon enhances when forged.)
ARMOR ENHANCEMENTS
*1-Auxiliary-FOR HEAD+HAND+FEET SLOTS- A crafter is able to craft certain armor pieces to boost players’ supplementary skills. Prefix will be based on the supplementary skill enhanced and will be assigned by the mod upon creation of the piece. (For every 100 levels of smithing, this grants +5 to the desired skill for a total of +50 at level 1000)
Head: Appraisal, Disguise, Diving, Eavesdropping, Hiding, Infrared Vision, Interface Stealth, Labeling, Linguistics, Luring, Navigation, Night Vision, Perception, Tracking, Trade Negotiation, Ventriloquism, Water Breathing
Hands: Arts Stealth, Digging, Fishing, Herbalism, Lockpicking, Metallurgy, Performing, Phantom Ensemble, Sleight, Stitchwork, Thrown Weapons, Trapping, Trap Disbaling
Feet: Acrobatics, Air Step, Fall Defense, Mounting, Sneaking, Spint, Stable Footing, Swimming
*3-Resistance- FOR CHEST+BACK- A crafter is able to enhance armor to make it more resistant to status effects. He can either make the piece resistant to all effects OR specifically design the piece to be especially resistant to a single effect. The prefix <<Resistant>> is added to the piece. For specializations, the prefix will be <<(Specific Effect) Resistant>>. (For every 100 levels of smithing this grants 2.5% universal resistance or 5% specific resistance for a total of 25% and 50% respectively at level 1000. This effect stacks if both chest and back pieces are modified.)
*5-Durable- FOR OFFHAND- A crafter is able to make a shield or offhand weapon so sturdy the player won’t even feel damage some of the time when blocking. Adds the prefix <<Durable>> to the item. (For every 100 levels of smithing this grants a 5% chance to completely negate all damage when blocking for a total of 50% at level 1000.)
*7-Special-HEAD+WRIST+LEGS- A crafter is able to customize certain parts of armor to enhance a players’ extra skill. Prefix will be based on the extra skill enhanced and will be assigned by the mod upon creation of the piece. (For every 100 levels of smithing, this grants +5 to the desired skill for a total of +50 at level 1000)
Head: Battle Thirst, Foresight, Howl, Meditation, Victory Cry
Wrists: Acupuncture, Beast Taming, Crystallization, Discord, Mining, Salvaging, Weapon Specialization
Legs: Battle Healing, Extended Weight Limit, Fighting Spirit, Shade, Spike
*9-Reinforcement-FOR CHEST+BACK- A crafter is able to reinforce certain armor parts to decrease the amount of damage a player takes. This will add the prefix <<Reinforced>> to the item. (For every 100 levels of smithing, this grants 1.5% physical damage resistance for a total of 15% at level 1000. This effect stacks.)